Both of these were already live and only ever existed in the working
tree, so the committed HEAD did not describe production. Committing them
before this repo becomes the canonical copy, because a canonical copy
that disagrees with the live site is worse than no canonical copy: the
next deploy from it would have quietly re-added the redirects.
The redirects sent /world and /play to
https://game-hermes-nexus.tail659f4e.ts.net/. That node has been offline
for eight days, and public/world/ now serves the lobby directly - /world
answers 200 from this repo. The redirect was pointing readers at a dead
machine.
sw.js is the cache bump its own header comment asks for on any deploy
that changes assets.